![]() ![]() ![]() So far, they say, things look like they’re going “really well”. The pair decided to team up with a Canadian publisher, Kitfox Games, and announced a “premium” version of the game, hoping to attract more fans and secure more sustainable revenue. ![]() That is not cool.”ĭwarf Fortress developers Zach and Tarn Adams You’re not just going to run GoFundMes until you can’t and then die when you’re 50. “It’s just not tenable, especially as you age. “It’s not an ideal setup, right?” says Tarn. But it got them thinking about what could have happened if Tarn, who describes his current health insurance as “crap”, had been diagnosed with something major instead.īetween donations from fans and a small-scale Patreon following, Tarn and Zach were eking out a living from Dwarf Fortress, but both knew the costs of operations and ongoing healthcare in America could easily bankrupt them. The treatment cost him $10,000, which his insurance – obtained through his wife’s company – mostly covered. “I had to go to the hospital for skin cancer,” says Zach. But in 2019, a health scare inspired a shift in priorities. ![]() The brothers, based in the US, have historically released a new version for free whenever they had one ready to go. Photograph: Kitfox GamesĪll of it, up until quite recently, has been the product of just two people: Tarn and his brother Zach, who have been working on Dwarf Fortress for almost two decades. The other necromancers in her tower still write books and shit, but she just sorta sits there.… and the old text-only version of what the game looked like. The file doesn’t mention a death, so she’s still around, she just hasn’t done anything in 40 years. She continued to write books but stopped 40 years prior to my game starting. Then she lived in some tower with 4 other necromancers and started writing books, specifically one 80 years after attaining immortality called “Choose Mortality” She left home at a young age and went to the north, and “ tamed polar bears across The Fleshy Blizzard“.When she was 23 she became obsessed with her own mortality and tried to extend it by any means necessary, and at 27 became an apprentice under some other necromancer and soon after became immortal. There was a book called “My Friend Gatshi Sharkblazed” which was written by some necromancer named Gatshi Sharkblazed and was an autobiography all about Gatshi Sharkblazed and I was like man this Gatshi Sharkblazed person is kind of full of themselves, so I looked up what else Gatshi Sharkblazed did. So as always, when I start up a new world, I go through the Legends file and look at all the weird stuff the game has cooked up for this world’s history. There is no hope too great for the bogeymen to crush.įuck Yeah, Dwarf Fortress!: So I started playing Dwarf Fortress again One of them runs up to me and punches through my skull. There’s not a lot of buildup this time - I don’t even pass out. At first it seems it’s working! I move more squares than them. With my speed up to 1152, I’m feeling like I can make it out this time. The first thing I do is drop everything in my inventory besides my weapon and knife. I spend too much time trying to make it around - night falls. The way to the town seems impassable: too many rivers. I pick up the bones meat, hoping to make a profit in the town. I decide to use all my loot to buy some at the next town over. Frist, though, I must address the fact that I have no food. I decide to go longways towards a dark fortress, and maybe go to the Prairie of Euphoria afterwards. Looking on my map I note that the “Prairie of Euphoria” is directly next to “The Virginal Dune.” I can only think that whoever generated this world knew what they were doing. Zekna: Doren, the crushing weight of bogeymen ![]()
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